Windows 10: Net Framework error in game modding tool "System.IO.DirectoryNotFound"

Discus and support Net Framework error in game modding tool "System.IO.DirectoryNotFound" in Windows 10 Software and Apps to solve the problem; Hello everyone, I have been trying to use this game modding application that keeps giving me an error on my machines, everyone else seems to be able to... Discussion in 'Windows 10 Software and Apps' started by MikeTheBlueFox, Apr 2, 2017.

  1. Net Framework error in game modding tool "System.IO.DirectoryNotFound"


    Hello everyone, I have been trying to use this game modding application that keeps giving me an error on my machines, everyone else seems to be able to run it fine, I'm not quite sure if its a file I'm missing? Or if the application isn't working correctly because I'm missing something... I know this should be seen by the developer but his last word on this application or anything related to this topic has been posted in 2015, he/she disappeared. So if anyone can hint to me what's happening here? It would be appreciated.Here's the code it spits out: (if it doesn't display correctly, pastebin link: See the end of this message for details on invoking just-in-time (JIT) debuggi - Pastebin.com )
    Code: See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box.************** Exception Text **************System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Users\Mike Fox\Network Offloading\Atari\Test Drive Unlimited\Modding tools\TDUPE 2.77!\temp\debug.log'. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options) at System.IO.File.Create(String path) at TDUeditor.Form1.Form1_Load(Object sender, EventArgs e) at System.Windows.Forms.Form.OnLoad(EventArgs e) at ComponentFactory.Krypton.Toolkit.KryptonForm.OnLoad(EventArgs e) at System.Windows.Forms.Form.OnCreateControl() at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) at System.Windows.Forms.Control.CreateControl() at System.Windows.Forms.Control.WmShowWindow(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ContainerControl.WndProc(Message& m) at System.Windows.Forms.Form.WmShowWindow(Message& m) at System.Windows.Forms.Form.WndProc(Message& m) at ComponentFactory.Krypton.Toolkit.VisualForm.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)************** Loaded Assemblies **************mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.8745 (WinRel.050727-8700) CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll----------------------------------------TDUeditor Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Users/Mike%20Fox/Network%20Offloading/Atari/Test%20Drive%20Unlimited/Modding%20tools/TDUPE%202.77!/TDUeditor.exe----------------------------------------System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.8745 (WinRel.050727-8700) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll----------------------------------------System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.8750 (QFE.050727-8700) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll----------------------------------------System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.8745 (WinRel.050727-8700) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll----------------------------------------ComponentFactory.Krypton.Toolkit Assembly Version: 4.2.0.0 Win32 Version: 4.2.0.0 CodeBase: file:///C:/Users/Mike%20Fox/Network%20Offloading/Atari/Test%20Drive%20Unlimited/Modding%20tools/TDUPE%202.77!/ComponentFactory.Krypton.Toolkit.DLL----------------------------------------System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.8745 (WinRel.050727-8700) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll----------------------------------------System.Configuration Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.8745 (WinRel.050727-8700) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll----------------------------------------System.Data Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.8751 (QFE.050727-8700) CodeBase: file:///C:/Windows/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll----------------------------------------DjeFramework1 Assembly Version: 1.0.3738.25971 Win32 Version: 1.0.3738.25971 CodeBase: file:///C:/Users/Mike%20Fox/Network%20Offloading/Atari/Test%20Drive%20Unlimited/Modding%20tools/TDUPE%202.77!/DjeFramework1.DLL----------------------------------------TDUModdingLibrary Assembly Version: 1.0.3738.25971 Win32 Version: 1.0.3738.25971 CodeBase: file:///C:/Users/Mike%20Fox/Network%20Offloading/Atari/Test%20Drive%20Unlimited/Modding%20tools/TDUPE%202.77!/TDUModdingLibrary.DLL----------------------------------------************** JIT Debugging **************To enable just-in-time (JIT) debugging, the .config file for thisapplication or computer (machine.config) must have thejitDebugging value set in the system.windows.forms section.The application must also be compiled with debuggingenabled.For example:<configuration> <system.windows.forms jitDebugging="true" /></configuration>When JIT debugging is enabled, any unhandled exceptionwill be sent to the JIT debugger registered on the computerrather than be handled by this dialog box.[/quote] Is it missing the .log file? Or what's going on? I'm extremely confused. I thought the .log file was for error messages? I'm confused.Tried:Running in admin mode, compatibility mode (Win 7, Win XP), should have the latest Net framework version... Its been driving me insane.Info on the computer:HP Elitebook 8570p | Win 10 Pro Build 14393.rs1 | 64 Bit | Core i7 3610QM | Intel HD 4000

    :)
     
    MikeTheBlueFox, Apr 2, 2017
    #1

  2. Arithmetic operation resulted in an overflow

    I am using EPA PMF on windows 10 which is an environmental modeling tool, this tool uses .NET framework 3.5, when I try to to run the data analysis, it gives error " Arithmetic operation resulted in an overflow", I googled it and found that this problem
    is related to .NET framework, can you please tell me how to fix this issue related to .NET Framework???
     
    Bilal-Riaz, Apr 2, 2017
    #2
  3. Prajwal_G Win User
    Program not launching. Error Reports say .NET Runtime 1026 error. It may also be a KernelBase.dll error?

    The game is up to date.

    I tried the .NET repair tool. It didn't help, unfortunately.

    For updating Framework I downloaded 'Runtime' and recieved a 'could not update because a version higher than this is already installed'. There was a 'Developer Pack' option too. Should I try that or is this enough?
     
    Prajwal_G, Apr 2, 2017
    #3
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Net Framework error in game modding tool "System.IO.DirectoryNotFound"

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