Windows 10: Call Of Duty 1 , openGL Problem

Discus and support Call Of Duty 1 , openGL Problem in Windows 10 Gaming to solve the problem; hi, guys, I know this already very old but I was playing with my friends cod1 for chilling then I just upgraded to Windows 10 last day, I was very... Discussion in 'Windows 10 Gaming' started by CallMeDJO, Sep 25, 2019.

  1. CallMeDJO Win User

    Call Of Duty 1 , openGL Problem


    hi, guys, I know this already very old but I was playing with my friends cod1 for chilling then I just upgraded to Windows 10 last day, I was very happy by that but when I tried COD1 they giving something about OpenGL , IDK , anyway it was working perfectly in windows 7 like very ultra (graphics-details-shaders......) , when I read that Microsoft will leave Windows7 with no security then I upgraded , I already checked everything about opengl.file or compatibility . id like from you to help. her what it gave me

    --------------------------------------------------------------------------------------------------------------------------------------------

    COD MP 1.1 build win-x86 Oct 8 2003

    ----- FS_Startup -----

    Current language: English

    Current search path:

    E:\Outils\GG\Call.of.Duty.1.Thepcgames.net\Call of Duty 1 Thepcgames.net\Game/main



    File Handles:

    ----------------------

    0 files in pk3 files

    ERROR: No languages available because no localized assets were found

    execing default_mp.cfg

    couldn't exec language.cfg

    execing config_mp.cfg

    couldn't exec autoexec_mp.cfg

    execing safemode_mp.cfg

    fs_basepath is write protected.

    fs_homepath is write protected.

    ERROR: No languages available because no localized assets were found

    Hunk_Clear: reset the hunk ok

    ...detecting CPU, found Intel Pentium III

    Measured CPU speed is 2.33 GHz

    System memory is 1024 MB (capped at 1 GB)

    Video card memory is 256 MB

    Streaming SIMD Extensions (SSE) supported



    Winsock Initialized

    Opening IP socket: localhost:28960

    Hostname: Ladjouas-PC

    IP: 192.168.1.14

    ----- Client Initialization -----

    Resolving codmotd.activision.com

    Couldn't resolve address

    ----- Initializing Renderer ----

    -------------------------------

    ----- Client Initialization Complete -----

    ----- R_Init -----

    Initializing OpenGL subsystem

    ...initializing QGL

    ...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded

    ...setting mode 3: 640 480 FS

    ...using colorbits of 32

    ...calling CDS: ok

    ...registered window class

    ...created window@0,0 (640x480)

    Initializing OpenGL driver

    ...getting DC: succeeded

    ...GLW_ChoosePFD( 32, 24, 8 )

    ...35 PFDs found

    ...GLW_ChoosePFD failed

    ...GLW_ChoosePFD( 32, 24, 0 )

    ...35 PFDs found

    ...GLW_ChoosePFD failed

    ...failed to find an appropriate PIXELFORMAT

    ...restoring display settings

    ...WARNING: could not set the given mode (3)

    ...shutting down QGL

    ...unloading OpenGL DLL

    ----- CL_Shutdown -----

    RE_Shutdown( 1 )

    -----------------------

    Hunk_Clear: reset the hunk ok

    Could not load OpenGL. Make sure that you have the latest drivers for your video card from the manufacturer's web site.


    Call Of Duty 1 , openGL Problem 7260fb4a-9a1a-4d9d-bf67-918e48431297?upload=true.png

    :)
     
    CallMeDJO, Sep 25, 2019
    #1
  2. eLPuSHeR Win User

    openGL issues


    Hmm. I think there is none for OpenGL -> D3D but there are some for the opposite... *cry
     
    eLPuSHeR, Sep 25, 2019
    #2
  3. JimWhalen Win User
    Unable to launch call of duty

    when I press the short cut it engages then I getCODUO MP 1.51 build win-x86 Dec 6 2004

    ----- FS_Startup -----

    Current language: english

    Current search path:

    C:\Program Files (x86)\Call of Duty\uo\pakuo07.pk3 (157 files)

    C:\Program Files (x86)\Call of Duty\uo\pakuo06.pk3 (12 files)

    C:\Program Files (x86)\Call of Duty\uo\pakuo05.pk3 (3 files)

    C:\Program Files (x86)\Call of Duty\uo\pakuo04.pk3 (7646 files)

    C:\Program Files (x86)\Call of Duty\uo\pakuo03.pk3 (2275 files)

    C:\Program Files (x86)\Call of Duty\uo\pakuo02.pk3 (790 files)

    C:\Program Files (x86)\Call of Duty\uo\pakuo01.pk3 (1657 files)

    C:\Program Files (x86)\Call of Duty\uo\pakuo00.pk3 (6233 files)

    C:\Program Files (x86)\Call of Duty/uo

    C:\Program Files (x86)\Call of Duty\main\pakb.pk3 (60 files)

    C:\Program Files (x86)\Call of Duty\main\paka.pk3 (41 files)

    C:\Program Files (x86)\Call of Duty\main\pak9.pk3 (149 files)

    C:\Program Files (x86)\Call of Duty\main\pak8.pk3 (235 files)

    C:\Program Files (x86)\Call of Duty\main\pak6.pk3 (3 files)

    C:\Program Files (x86)\Call of Duty\main\pak5.pk3 (4858 files)

    C:\Program Files (x86)\Call of Duty\main\pak4.pk3 (1668 files)

    C:\Program Files (x86)\Call of Duty\main\pak3.pk3 (1992 files)

    C:\Program Files (x86)\Call of Duty\main\pak2.pk3 (694 files)

    C:\Program Files (x86)\Call of Duty\main\pak1.pk3 (2642 files)

    C:\Program Files (x86)\Call of Duty\main\pak0.pk3 (12816 files)

    C:\Program Files (x86)\Call of Duty/main

    C:\Program Files (x86)\Call of Duty\uo\localized_english_pakuo02.pk3 (12 files)

    localized assets pak file for english

    C:\Program Files (x86)\Call of Duty\uo\localized_english_pakuo01.pk3 (37 files)

    localized assets pak file for english

    C:\Program Files (x86)\Call of Duty\uo\localized_english_pakuo00.pk3 (2578 files)

    localized assets pak file for english

    C:\Program Files (x86)\Call of Duty\main\localized_english_pak5.pk3 (46 files)

    localized assets pak file for english

    C:\Program Files (x86)\Call of Duty\main\localized_english_pak3.pk3 (7 files)

    localized assets pak file for english

    C:\Program Files (x86)\Call of Duty\main\localized_english_pak2.pk3 (9 files)

    localized assets pak file for english

    C:\Program Files (x86)\Call of Duty\main\localized_english_pak1.pk3 (3736 files)

    localized assets pak file for english

    C:\Program Files (x86)\Call of Duty\main\localized_english_pak0.pk3 (1204 files)

    localized assets pak file for english
    File Handles:

    ----------------------

    51560 files in pk3 files

    execing default_mp.cfg

    couldn't exec language.cfg

    execing uoconfig_mp.cfg

    couldn't exec autoexec_mp.cfg

    Hunk_Clear: reset the hunk ok

    ...detecting CPU, found Intel Pentium III

    Measured CPU speed is 3.29 GHz

    System memory is 1024 MB (capped at 1 GB)

    Video card memory is 1024 MB

    Streaming SIMD Extensions (SSE) supported
    Winsock Initialized

    Opening IP socket: localhost:28960

    Hostname: grampa-PC

    IP: 192.168.0.4

    ----- Client Initialization -----

    ----- Initializing Renderer ----

    -------------------------------

    ----- Client Initialization Complete -----

    ----- R_Init -----

    Initializing OpenGL subsystem

    ...initializing QGL

    ...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded

    ...setting mode 6: 1024 768 FS

    ...using colorbits of 32

    ...calling CDS: ok

    ...registered window class

    ...created window@0,0 (1024x768)

    Initializing OpenGL driver

    ...getting DC: succeeded

    ...GLW_ChoosePFD( 32, 24, 8 )

    ...50 PFDs found

    ...hardware acceleration found

    ...PIXELFORMAT 4 selected

    ...creating GL context: succeeded

    ...making context current: succeeded

    Initializing OpenGL extensions

    ...using OpenGL 1.2 draw element range

    ...using OpenGL 1.3 texture add environment mode

    ...using OpenGL 1.3 texture combine environment mode

    ...using OpenGL 1.3 texture dot3 environment mode

    ...using OpenGL 1.3 cube map textures

    ...using GL_ARB_vertex_program

    ...GL_NV_texture_shader not found

    ...GL_NV_register_combiners not found

    ...using WGL_EXT_swap_control

    ...using OpenGL 1.3 multitexture

    ...using GL_EXT_compiled_vertex_array

    ...using OpenGL 1.2 normal rescaling

    ...GL_ATI_pn_triangles not found

    ...using GL_ARB_vertex_buffer_object

    ...GL_NV_fog_distance not found

    ...GL_NV_vertex_array_range not found

    ...GL_NV_fence not found

    ...GL_ATI_vertex_array_object not found

    ...GL_ATI_fragment_shader not found

    ...ignoring GL_EXT_texture_filter_anisotropic
    GL_VENDOR: Intel

    GL_RENDERER: Intel(R) HD Graphics 2000

    GL_VERSION: 3.1.0 - Build 9.17.10.4459

    GL_EXTENSIONS: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal
    GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix
    GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine
    GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil
    GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow
    GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex
    GL_ARB_occlusion_query2 GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_EXT_texture_swizzle GL_ARB_sync
    GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_range GL_EXT_texture_snorm
    GL_INTEL_performance_queries GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_shader_bit_encoding GL_ARB_draw_buffers_blend GL_ARB_texture_query_lod
    GL_ARB_explicit_attrib_location GL_ARB_draw_elements_base_vertex GL_ARB_instanced_arrays GL_ARB_fragment_coord_conventions GL_EXT_gpu_program_parameters GL_ARB_texture_buffer_object_rgb32 GL_ARB_compatibility GL_ARB_texture_rgb10_a2ui GL_ARB_vertex_type_2_10_10_10_rev
    GL_ARB_timer_query GL_INTEL_map_texture GL_ARB_vertex_array_object GL_ARB_provoking_vertex

    WGL_EXTENSIONS: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixel_format_float
    WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_EXT_pixel_format_packed_float

    GL_MAX_TEXTURE_SIZE: 8192

    GL_MAX_ACTIVE_TEXTURES_ARB: 8
    PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)

    MODE: 6, 1024 x 768 fullscreen hz:60

    GAMMA: hardware w/ 0 overbright bits

    CPU: Intel Pentium III

    rendering primitives: single glDrawElements

    texturemode: GL_LINEAR_MIPMAP_NEAREST

    picmip: 1

    picmip2: 1

    texture bits: 0

    multitexture: enabled

    compiled vertex arrays: enabled

    texenv add: enabled

    ATI truform: disabled

    NV distance fog: disabled

    Initializing Shaders

    ----- finished R_Init -----
    ------- Miles sound system initialization -------

    Attempting 44 kHz 16 bit stereo sound

    2D provider initialized at 9969280 0 90438948

    available 3D providers:

    Aureal A3D Interactive (TM)

    Aureal A3D 2.0 (TM)

    DirectSound3D Software Emulation

    DirectSound3D Hardware Support

    DirectSound3D 7+ Software - Pan and Volume

    DirectSound3D 7+ Software - Light HRTF

    DirectSound3D 7+ Software - Full HRTF

    Creative Labs EAX 3 (TM)

    Creative Labs EAX 2 (TM)

    Creative Labs EAX (TM)

    RAD Game Tools RSX 3D Audio

    Dolby Surround

    Miles Fast 2D Positional Audio

    using 3D provider 'Miles Fast 2D Positional Audio'

    32 max 3D channels

    ------- Miles successfully initialized -------

    --- Common Initialization Complete ---

    Working directory: C:\Program Files (x86)\Call of Duty

    ----- CL_Shutdown -----

    RE_Shutdown( 1 )

    Shutting down OpenGL subsystem

    ...wglMakeCurrent( NULL, NULL ): success

    ...deleting GL context: success

    ...releasing DC: success

    ...destroying window

    ...resetting display

    ...shutting down QGL

    ...unloading OpenGL DLL

    -----------------------

    Hunk_Clear: reset the hunk ok

    Could not start process: 'C:\Program Files (x86)\Call of Duty\CoDUOSP.exe'

    The requested operation requires elevation.

    000002e4

    thank you Jim

    ***Modified Title from: I have call of duty that I can’t start***
     
    JimWhalen, Sep 25, 2019
    #3
  4. dalchina Win User

    Call Of Duty 1 , openGL Problem

    Windows 10 1709 System Restore problems...


    That seems to be an attempt at Option 2 in the tutorial, which requires you to
    a. Boot to a command prompt (Did you?)
    b. You then seem to be mixing steps 3,4 and 5, thus your command is incorrect.

    I suggest Option 1 is easier.

    If you still have problems, please repost listing each specific step and saying which option from the tutorial you are using. Thanks.
     
    dalchina, Sep 25, 2019
    #4
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Call Of Duty 1 , openGL Problem

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