Windows 10: New in D3D12 - GPU-Based Validation now available for Shader Model 6.x

Discus and support New in D3D12 - GPU-Based Validation now available for Shader Model 6.x in Windows 10 News to solve the problem; In the next update to Windows, codenamed 19H1, the DirectX12 debug layer adds support for GPU-based validation (GBV) of shader model 6.x (DXIL) as well... Discussion in 'Windows 10 News' started by Brink, Apr 3, 2019.

  1. Brink Win User

    New in D3D12 - GPU-Based Validation now available for Shader Model 6.x


    [/quote]
    Source: New in D3D12 - GPU-Based Validation (GBV) is now available for Shader Model 6.x | DirectX Developer Blog

    :)
     
    Brink, Apr 3, 2019
    #1
  2. 2NE1Mo Win User

    Need help Identifying my DirectX Shader model

    I was trying to play a game on my laptop and got an error message saying 'gpu compatible with directx 11.0 shader model 5.0 not found' and I used GPU Z to find out what my Directx version and shader model was, so I have DirectX support - 10.1 and shaders
    - 12 unified, but I have no idea what '12 unified shaders' mean.

    Can someone please translate this into a somewhat understandable term like shader model 2.0-5.0

    I just really want to play this game!

    Thanks in advance!
     
    2NE1Mo, Apr 3, 2019
    #2
  3. shader model 3.0. problem

    Hi,

    Thank you for posting the query on Microsoft Community. I understand your concern and will assist you to resolve this issue.

    Please answer these questions to get more clarity on this issue


    • What is the make and model of the computer?

    • What game are you trying play?

    • How did you download that game?
    Please refer the below link for more information.

    Shader Model 3.0 or higher required when trying to play a game

    Please Post back with updated issue details for further help.
     
    Rajeshwari_Patil, Apr 3, 2019
    #3
  4. New in D3D12 - GPU-Based Validation now available for Shader Model 6.x

    Shader model 5 isnt working

    I cant open pirates of the storm without getting the same error of, Your graphics arent supported with shader model 5.

    I did some digging and found my computer has DirectX 12. that supports shader model 5.

    whhhat in the heck do i do here
     
    michaelmydude, Apr 3, 2019
    #4
Thema:

New in D3D12 - GPU-Based Validation now available for Shader Model 6.x

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