Windows 10: NVIDIA introduces open source PhysX SDK 4.0

Discus and support NVIDIA introduces open source PhysX SDK 4.0 in Windows 10 News to solve the problem; NVIDIA PhysX, the most popular physics simulation engine on the planet, is going open source. We’re doing this because physics simulation — long key... Discussion in 'Windows 10 News' started by Brink, Dec 3, 2018.

  1. Brink Win User

    NVIDIA introduces open source PhysX SDK 4.0


    Source: NVIDIA Extends PhysX for High Fidelity Simulations, Goes Open Source | The Official NVIDIA Blog


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    Brink, Dec 3, 2018
    #1

  2. Nvidia PhysX Driver won't install

    I've already downloaded the update of the Driver NVidia PhysX and installed it but after that, it still checking the driver again. NVIDIA introduces open source PhysX SDK 4.0 :( Help me solve this or does NVidia PhysX still not compatible on Windows 10. NVIDIA introduces open source PhysX SDK 4.0 :(
     
    John DaveBalingit, Dec 3, 2018
    #2
  3. btarunr Win User
    NVIDIA Frees PhysX Source Code

    After Epic's Unreal Engine 4 and Unity 5 game engines went "free,"with their source-codes put up by their makes for anyone to inspect freely, NVIDIA decided to join the bandwagon of showering game developers with technical empowerment, by putting up the entire source-code of PhysX 3.3.3, including its cloth and destruction physics code, on GitHub. The move to put up free-code of PhysX appears to be linked to the liberation of Unreal Engine 4 code.

    NVIDIA PhysX is the principal physics component of Unreal-driven game titles for several years now. There's a catch, though. NVIDIA is only freeing CPU-based implementation of PhysX, and not its GPU-accelerated one, which leverages NVIDIA's proprietary CUDA GPU compute technology. There should still be plenty for game devs and students in the field, to chew on. In another interesting development, the PhysX SDK has been expanded from its traditionally Windows roots to cover more platforms, namely OS X, Linux, and Android. Find instructions on how to get your hands on the code, at the source link.

    Source: NVIDIA
     
    btarunr, Dec 3, 2018
    #3
  4. malware Win User

    NVIDIA introduces open source PhysX SDK 4.0

    NVIDIA Announces PhysX SDK Support for Nintendo Wii Console

    NVIDIA Corporation today announced that it has been approved as a third party tools solution provider for the Wii console. As a result, the NVIDIA PhysX technology SDK is now available to registered Wii developers.
    “Nintendo has reshaped the home entertainment and video game market with the success of the Wii console. Adding a PhysX SDK for Wii is key to our cross-platform strategy and integral to the business model for our licensed game developers and publishers,” said Tony Tamasi, senior vice president of content and technology at NVIDIA. “With NVIDIA PhysX technology, developers can easily author more realistic game environments for the evolving demands of a broad class of Wii gamers.”


    The NVIDIA PhysX software development kit (SDK) consists of a full-featured API and robust physics engine, designed to give developers, animators, level designers, and artists unprecedented creative control over character and object physical interactions by allowing them to author scalable physics in real time.

    The PhysX SDK for the Wii console, and all major gaming platforms, are available for license directly from NVIDIA. For more information on licensing PhysX SDKs or NVIDIA PhysX technology, please visit: http://www.nvidia.com/physx.

    Source: NVIDIA
     
    malware, Dec 3, 2018
    #4
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NVIDIA introduces open source PhysX SDK 4.0

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